Progress
Spectre.Console can display information about long running tasks in the console.
The progress display is not thread safe, and using it together with other interactive components such as prompts, status displays or other progress displays are not supported.
If the current terminal isn't considered "interactive", such as when running in a continuous integration system, or the terminal can't display ANSI control sequence, any progress will be displayed in a simpler way.
Usage
// Synchronous
AnsiConsole.Progress()
.Start(ctx =>
{
// Define tasks
var task1 = ctx.AddTask("[green]Reticulating splines[/]");
var task2 = ctx.AddTask("[green]Folding space[/]");
while(!ctx.IsFinished)
{
task1.Increment(1.5);
task2.Increment(0.5);
}
});
Asynchronous progress
If you prefer to use async/await, you can use StartAsync
instead of Start
.
// Asynchronous
await AnsiConsole.Progress()
.StartAsync(async ctx =>
{
// Define tasks
var task1 = ctx.AddTask("[green]Reticulating splines[/]");
var task2 = ctx.AddTask("[green]Folding space[/]");
while (!ctx.IsFinished)
{
// Simulate some work
await Task.Delay(250);
// Increment
task1.Increment(1.5);
task2.Increment(0.5);
}
});
Configure
AnsiConsole.Progress()
.AutoRefresh(false) // Turn off auto refresh
.AutoClear(false) // Do not remove the task list when done
.HideCompleted(false) // Hide tasks as they are completed
.Columns(new ProgressColumn[]
{
new TaskDescriptionColumn(), // Task description
new ProgressBarColumn(), // Progress bar
new PercentageColumn(), // Percentage
new RemainingTimeColumn(), // Remaining time
new SpinnerColumn(), // Spinner
new DownloadedColumn(), // Downloaded
new TransferSpeedColumn(), // Transfer speed
})
.Start(ctx =>
{
// Omitted
});
References
- Progress Class
- AnsiConsole.Progress() Method